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Thunderin' John was originally from the real world, in the United States in the late 19th century. But he got involved in some magic stuff that was way over his head, which sucked him through a vortex onto Galon" title="Galon" class="wiki wiki_page">Galon. Specifically, he appeared on Galon about a century before the Twilight Times. In his effort to return home, John began to study magic and realized he had a natural knack for wizardly magic.

John used his newly learned magical ability to help a group of fledgling heroes clear out the <a href="http://libraryofhighmoon.com/tiki-index.php?page=matt%20-%20keep%20on%20shadowfell">Keep on the Shadowfell</a>. In so doing, John earned a magical marking of Ceridwah's gratitude and a debt to Omella.

Following the events of the Shadowfell Keep, John participated in the fight against the plague doctors in the 2008 Halloween session. At the end of this session, he had the option to either return home to America or to chase after the escaping plague doctor, and chose to follow his quarry. In doing so, he found himself in Highmoon. Now he is involved with Club Doom and helping them fight the plague.

Shortly after arriving in "modern" day Highmoon, Corrigan beat John in a drinking contest, and so the pair performed the normally 24 "Find Familiar" ritual in about 45 minutes. But it seemed to work, and so John acquired his armadillo familiar, Quincy Gravedigger.



Thunderin' John's story

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Thunderin' John Gravestone's character sheet

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